roguelike/src/Game.hs

33 lines
749 B
Haskell

{-# LANGUAGE TemplateHaskell, NegativeLiterals #-}
module Game where
import Lens.Micro.TH
import Lens.Micro
import Linear.V2
import Dungeon
import Player
import Action
data Game = Game
{ _dungeon :: Dungeon
, _player :: Player
}
makeLenses ''Game
newGame :: IO Game
newGame = do
dun <- makeDungeonFromFile "maps/test.json"
return $ Game dun (Player $ V2 1 23)
runAction :: Action -> Game -> Maybe Game
runAction (Move vec) game = Just $ if ableToMove
then game & player . pos .~ newPos
else game
where ableToMove = getCell newPos (game ^. dungeon) == Empty
newPos = (game ^. player . pos) + vec
runAction None g = Just g
runAction ExitGame _ = Nothing