133 lines
4.1 KiB
Zig
133 lines
4.1 KiB
Zig
const c = @cImport({
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@cInclude("json.h");
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});
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const std = @import("std");
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pub const Obj = struct {
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obj: *c.json_object,
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// TODO: Port type attribute to a zig enum and assign it upon creation
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///////////////////////////////////
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// ** General functions **
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/////////////////////////////////
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pub fn newObject() Obj {
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return Obj{ .obj = c.json_object_new_object().? };
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}
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pub fn newArray() Obj {
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return Obj{ .obj = c.json_object_new_array().? };
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}
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pub fn newString(s: [*c]const u8) Obj {
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return Obj{ .obj = c.json_object_new_string(s).? };
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}
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pub fn newInt32(i: i32) Obj {
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return Obj{ .obj = c.json_object_new_int(i).? };
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}
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pub fn newInt64(i: i64) Obj {
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return Obj{ .obj = c.json_object_new_int64(i).? };
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}
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pub fn newFromString(s: [*c]const u8) Obj {
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return Obj{ .obj = c.json_tokener_parse(s).? };
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}
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// Not *const Obj because the json_object retains ownership of the string
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pub fn getString(self: *Obj) []const u8 {
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// TODO: Check type to not allow other types
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return std.mem.sliceTo(c.json_object_get_string(self.obj), 0);
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}
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pub fn deinit(self: *Obj) void {
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_ = c.json_object_put(self.obj);
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}
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// Not *const Obj because the json_object retains ownership of the string
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pub fn toString(self: *Obj) []const u8 {
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// TODO: Allow passing of flags as an enum like the SDL2 binding
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return std.mem.sliceTo(c.json_object_to_json_string(self.obj), 0);
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}
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///////////////////////////////////
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// ** Object functions **
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/////////////////////////////////
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// TODO: Create an error for type checking.
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pub fn objectGet(self: *const Obj, key: [*c]const u8) Obj {
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// TODO: Check type and null return as errors
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var obj: ?*c.json_object = undefined;
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_ = c.json_object_object_get_ex(self.obj, key, &obj);
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return Obj{ .obj = c.json_object_get(obj).? };
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}
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pub fn objectLen(self: *const Obj) c_int {
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return c.json_object_object_length(self.obj);
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}
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pub fn objectGetIterator(self: *Obj) ObjectIterator {
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// TODO: Check errors
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return ObjectIterator{
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.it = c.json_object_iter_begin(self.obj),
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.end = c.json_object_iter_end(self.obj),
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};
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}
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pub fn objectAdd(self: *Obj, key: [*c]const u8, value: ?*Obj) void {
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// TODO: Check type and error return
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// We need the json-c object or null, not the zig object
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const o = if (value) |i| i.obj else null;
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_ = c.json_object_object_add(self.obj, key, o);
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}
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pub const ObjectIterator = struct {
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it: c.json_object_iterator,
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end: c.json_object_iterator,
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const ReturnType = struct {
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key: []const u8,
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value: ?Obj,
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};
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// These function's names are way too long ._.
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const step = c.json_object_iter_next;
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const equal = c.json_object_iter_equal;
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const peekName = c.json_object_iter_peek_name;
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const peekValue = c.json_object_iter_peek_value;
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/// Step the iterator. The owner mustn't call deinit() on the returned value.
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pub fn next(self: *ObjectIterator) ?ReturnType {
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const it = &self.it;
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const end = &self.end;
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// Reached the end
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if (equal(it, end) != 0) return null;
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defer step(it);
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return ReturnType{
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.key = std.mem.sliceTo(peekName(it), 0),
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.value = if (peekValue(it)) |val| Obj{ .obj = val } else null,
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};
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}
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};
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///////////////////////////////////
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// ** Array functions **
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/////////////////////////////////
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pub fn arrayAdd(self: *Obj, value: ?*Obj) void {
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// TODO: Check type and error return
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// TODO: Check if it can accept a null value
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// We need the json-c object or null, not the zig object
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const o = if (value) |i| i.obj else null;
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_ = c.json_object_array_add(self.obj, o);
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}
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};
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// TODO: Create wrapper types that statically check and know there
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// won't be any problems
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