#ifndef __NODE_H_ #define __NODE_H_ typedef struct node{ char* name; /** childc keeps track of allocated space, not amount of children. For that use NOD_NodeChildCount */ int childc; struct node** childv; struct node* parent; } NOD_Node; NOD_Node* NOD_CreateNode(char* name); void NOD_DestroyNode(NOD_Node* node); void NOD_NodeAddChild(NOD_Node* parent, NOD_Node* child); void NOD_NodeUnparent(NOD_Node* child); void NOD_PrintNodeTree(NOD_Node* node); int NOD_NodeChildCount(NOD_Node* node); #endif // __NODE_H_