This is my first semi-big or not-so-small project, made to get my hands dirty with SDL2, have fun and experiment how feels to make an actual game, with its structure and stuff.
So far I have implemented a regular platformer, with its player, player physics, powerups, walls/blocks, and a menu system. It's all messy and clunky but hey, it's my first time and I'm doing what I can so have patience with it if you watch some huge stupid mistake thingy. And of course if you see one of those, tell me, correct it and make a pull request or put an issue!