SDL2_mixer binaries
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@ -68,7 +68,7 @@ void Maps::loadMap(std::string path){
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if(blockRect[i][1]+blockRect[i][3] > mapHeight) mapHeight = blockRect[i][1]+blockRect[i][3];
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if(blockRect[i][1]+blockRect[i][3] > mapHeight) mapHeight = blockRect[i][1]+blockRect[i][3];
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}
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}
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gMusic = Mix_LoadMUS( "assets/sand-castle.ogg" );
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gMusic = Mix_LoadMUS( "assets/sapce-odyssey.ogg" );
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if( gMusic == NULL ){
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if( gMusic == NULL ){
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std::cout << "Failed to load beat music! SDL_mixer Error: " << Mix_GetError() << std::endl;
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std::cout << "Failed to load beat music! SDL_mixer Error: " << Mix_GetError() << std::endl;
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}
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}
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