#-*- Makefile -*-

OBJS = main.o player.o dt.o block.o entity.o

CC = g++

COMPILER_FLAGS = -w

LINKER_FLAGS = -lSDL2 -std=gnu++11

OBJ_NAME = bin/main


all: $(OBJS)
	$(CC) $(OBJS) $(COMPLER_FLAGS) $(LINKER_FLAGS) -o $(OBJ_NAME)

main.o: main.cpp
	$(CC) -c main.cpp $(LINKER_FLAGS)

player.o: player.cpp player.h entity.h
	$(CC) -c player.cpp -lm $(LINKER_FLAGS)

dt.o: dt.cpp dt.h
	$(CC) -c dt.cpp $(LINKER_FLAGS)

block.o: block.cpp block.h entity.h
	$(CC) -c block.cpp $(LINKER_FLAGS)

entity.o: entity.cpp entity.h
	$(CC) -c entity.cpp $(LINKER_FLAGS)