//Powerup class header #ifndef __POWERUP_H_INCLUDED__ #define __POWERUP_H_INCLUDED__ #include #include #include"entity.h" #include"player.h" class Entity; class Powerup: public Entity{ public: Powerup(int x, int y,SDL_Renderer* render, Player* ply); void printAndCheck(int cameraX); protected: Player* player; SDL_Renderer* renderer; }; #endif