63 lines
2.1 KiB
CMake
63 lines
2.1 KiB
CMake
cmake_minimum_required(VERSION 2.6)
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project(platform-test)
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### Set directories
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# Set include directory
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include_directories(src)
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# Set an output directory for our binaries
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set(BIN_DIR ${platform-test_SOURCE_DIR})
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# Set sources dir
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file(GLOB_RECURSE SRC_DIR RELATIVE ${CMAKE_SOURCE_DIR} "src/*.cpp")
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# Bump up warning levels appropriately for clang, gcc & msvc
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# Also set debug/optimization flags depending on the build type.
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# IDE users choose this when selecting the build mode in their IDE
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if (${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU" OR ${CMAKE_CXX_COMPILER_ID} STREQUAL "Clang")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -std=c++11")
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_DEBUG} -g")
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE} -O2")
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elseif (${CMAKE_CXX_COMPILER_ID} STREQUAL "MSVC")
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if (CMAKE_CXX_FLAGS MATCHES "/W[0-4]")
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string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
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endif()
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endif()
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### Find SFML stuff
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# Use our modified FindSDL2* modules
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${platform-test_SOURCE_DIR}/cmake")
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# Look up SDL2 and add the include directory to our include path
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find_package(SDL2 REQUIRED)
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include_directories(${SDL2_INCLUDE_DIR})
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# Look up SDL2_Image and add the include directory to our include path
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find_package(SDL2_image REQUIRED)
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include_directories(${SDL2_IMAGE_INCLUDE_DIR})
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# Look up SDL2_TTF and add the include directory to our include path
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find_package(SDL2_ttf REQUIRED)
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include_directories(${SDL2_TTF_INCLUDE_DIR})
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# Look up SDL2_mixer and add the include directory to our include path
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find_package(SDL2_mixer REQUIRED)
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include_directories(${SDL2_MIXER_INCLUDE_DIR})
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#### Binaries
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# Make executable and indclude all the sources
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add_executable(platform-test ${SRC_DIR})
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#Link executable against SDL2 and its extensions
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target_link_libraries(platform-test ${SDL2_LIBRARY} ${SDL2_IMAGE_LIBRARY} ${SDL2_TTF_LIBRARY} ${SDL2_MIXER_LIBRARY})
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install(TARGETS platform-test RUNTIME DESTINATION ${BIN_DIR})
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