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//Block class header
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#ifndef __BLOCK_H_INLCUDED__
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#define __BLOCK_H_INCLUDED__
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#include"entity.h"
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#include<SDL2/SDL.h>
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#include<iostream>
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class Entity;
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class Block: public Entity{
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public:
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void print(int x,int y,int w,int h,SDL_Renderer* renderer);
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};
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#endif
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