platform-test/camera.cpp

20 lines
310 B
C++

//Camera class body
#include"camera.h"
void Camera::update(int playerX, int playerY){
//Make the camera when the player hits the middle of the screem
if(true) posX = playerX - 640/2;
//else posX = 0;
//posY = playerY;
};
int Camera::getPosX(){
return posX;
};
int Camera::getPosY(){
return posY;
};