14 lines
234 B
C
14 lines
234 B
C
|
#include "texture.h"
|
||
|
|
||
|
SDL_Texture *PSX_loadTexture(char *path){
|
||
|
SDL_Texture *texture = NULL;
|
||
|
|
||
|
fprintf(stderr, "Image file string not valid: It's NULL\n");
|
||
|
|
||
|
#ifdef DEBUG
|
||
|
printf("Loaded \"%s\"\n", path);
|
||
|
#endif
|
||
|
|
||
|
return texture;
|
||
|
}
|