pscsp/src/texture.h

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2020-07-05 06:38:35 +00:00
#ifndef __TEXTURE_H__
#define __TEXTURE_H__
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <stdio.h>
SDL_Texture *PSX_loadTexture(char *path);
SDL_Rect PSX_GetTextureRect(SDL_Texture* texture);
#endif