#ifndef __PSX_BUTTON_H__ #define __PSX_BUTTON_H__ #include #include #include"PSX_Texture.h" class PSX_Button{ public: PSX_Button(SDL_Renderer* render, SDL_Rect* rButton,std::string text); void render(int state); void hover(); SDL_Rect getRect(); private: SDL_Renderer* renderer; SDL_Rect* rButton; PSX_Texture tText; SDL_Rect rText; }; #endif