diff --git a/src/Game.zig b/src/Game.zig index 1942bfd..9e28277 100644 --- a/src/Game.zig +++ b/src/Game.zig @@ -112,20 +112,17 @@ pub fn tick(self: *Self) State { if (self.action_list[@enumToInt(Action.Offset.right)].holding) { if (!self.timer_right_das.started) { self.timer_right_das.start(); - std.debug.print("Starting DAS\n", .{}); } } else { // Stop both self.timer_right_das.stop(); self.timer_right_arr.stop(); - std.debug.print("Stopping\n", .{}); } // ARR if (self.timer_right_das.finished()) { if (!self.timer_right_arr.started) { self.timer_right_arr.start(); - std.debug.print("Starting ARR\n", .{}); } else if (self.timer_right_arr.finished()) { self.timer_right_arr.stop(); self.action_list[@enumToInt(Action.Offset.right)].holding = false; @@ -138,20 +135,17 @@ pub fn tick(self: *Self) State { if (self.action_list[@enumToInt(Action.Offset.left)].holding) { if (!self.timer_left_das.started) { self.timer_left_das.start(); - std.debug.print("Starting DAS\n", .{}); } } else { // Stop both self.timer_left_das.stop(); self.timer_left_arr.stop(); - std.debug.print("Stopping\n", .{}); } // ARR if (self.timer_left_das.finished()) { if (!self.timer_left_arr.started) { self.timer_left_arr.start(); - std.debug.print("Starting ARR\n", .{}); } else if (self.timer_left_arr.finished()) { self.timer_left_arr.stop(); self.action_list[@enumToInt(Action.Offset.left)].holding = false; diff --git a/src/movement.zig b/src/movement.zig index 214725d..9770874 100644 --- a/src/movement.zig +++ b/src/movement.zig @@ -124,7 +124,7 @@ pub fn kick(grid: Grid, piece: Piece, prev_piece: Piece) Piece { // Test 1 if (!checkCollision(grid, new_piece)) { // T TWIST DETECTION - _ = checkTTwist(grid, piece); + _ = checkTTwist(grid, new_piece); return new_piece; } @@ -183,7 +183,7 @@ pub fn kick(grid: Grid, piece: Piece, prev_piece: Piece) Piece { new_piece.row += offset[1]; if (!checkCollision(grid, new_piece)) { // T TWIST DETECTION - _ = checkTTwist(grid, piece); + _ = checkTTwist(grid, new_piece); return new_piece; } new_piece.col -= offset[0];