Update SDL.zig, adapt Renderer.zig
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@ -1 +1 @@
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Subproject commit ab6ef00008f28f70a2dac89a949ad6685d8405ad
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Subproject commit 3843cb113f05bdd610449d082341f3e6a9769878
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@ -27,7 +27,7 @@ pub fn init() !Self {
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.{ .centered = {} },
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1280,
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720,
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.{ .opengl = true, .shown = true }
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.{ .context = .opengl, .vis = .shown }
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);
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const ctx = try sdl.gl.createContext(window);
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