Dendy
|
eccc24811f
|
Remove multiple shaders, fuse in one
|
2023-01-03 09:31:12 +01:00 |
Dendy
|
9d23bbc39e
|
WIP2: Text/texture rendering
|
2023-01-02 02:28:57 +01:00 |
Dendy
|
ebe6aa8d9a
|
WIP: Implement text rendering
|
2022-12-31 04:38:49 +01:00 |
Dusk
|
735ff622a0
|
Batch rendering with colors
|
2022-08-03 19:38:44 +02:00 |
Dusk
|
d2fbc27fe5
|
Attempt color with batch rendering
|
2022-08-03 14:19:46 +02:00 |
Dendy
|
4da430a02b
|
Line drawing optimizations, vertex indexing
|
2022-07-28 16:29:24 +02:00 |
Dendy
|
95c340b915
|
Implement main game rendering WIP
|
2022-07-25 15:32:25 +02:00 |
Dendy
|
4883fc68e2
|
Being able to set the color
|
2022-07-22 16:46:13 +02:00 |
Dendy
|
07b47f3e82
|
Basic shaders for triangle coloring
|
2022-07-22 16:10:58 +02:00 |