usg/build.zig

38 lines
1.2 KiB
Zig

const std = @import("std");
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "usg",
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
exe.linkSystemLibrary("raylib");
exe.linkSystemLibrary("c");
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
// Allow the user to pass arguments to the applecation
if (b.args) |args| {
run_cmd.addArgs(args);
}
// Create the build step
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}