Stacking block game made with Zig, SDL2 and OpenGL 3
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Dusk 821162015a Remove SDL & OpenGL dependency
Make the code compile without the need for SDL and OpenGL with
the intention of migrating towards Raylib. What is going to be needed in
the future has been commented, and the other stuff removed. It runs but
apparently does nothing.
2023-09-21 13:53:52 +02:00
res/fonts Complete renderer file structure 2022-07-23 19:33:43 +02:00
src Remove SDL & OpenGL dependency 2023-09-21 13:53:52 +02:00
.gitignore Kicking, not for I pieces 2022-07-06 02:12:18 +02:00
README.md Initial commit 2022-06-15 14:15:23 +02:00
build.zig Remove SDL & OpenGL dependency 2023-09-21 13:53:52 +02:00

README.md

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Untitled Stacking Game