feat: Reset stamina on clear & fail
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@ -62,6 +62,7 @@ func _on_area_area_entered(area: Area3D) -> void:
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stage_counter += 1
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stage_counter += 1
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station_reached.emit()
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station_reached.emit()
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$TimeLimit.start()
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$TimeLimit.start()
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stamina = max_stamina
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func _on_area_area_exited(area: Area3D) -> void:
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func _on_area_area_exited(area: Area3D) -> void:
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@ -81,3 +82,4 @@ func _on_retry_button_pressed():
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$HUD.visible = true
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$HUD.visible = true
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station_reached.emit()
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station_reached.emit()
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$TimeLimit.start()
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$TimeLimit.start()
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stamina = max_stamina
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