feat: add very stoopid pedestrian
This commit is contained in:
parent
201868907a
commit
2f20c8a283
7
level.gd
7
level.gd
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@ -1,7 +1,7 @@
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extends Node3D
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extends Node3D
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@export var dimension: int = 15
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@export var dimension: int = 5
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@export var path_count: int = 7
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@export var path_count: int = 5
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func dir_to_vector(dir: int) -> Vector2i:
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func dir_to_vector(dir: int) -> Vector2i:
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assert(dir >= 0 and dir <= 3)
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assert(dir >= 0 and dir <= 3)
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@ -33,6 +33,9 @@ func _ready() -> void:
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$Player.position.x = station.x * 100
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$Player.position.x = station.x * 100
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$Player.position.z = station.y * 100
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$Player.position.z = station.y * 100
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$Pedestrian.position.x = station.x * 100
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$Pedestrian.position.z = station.y * 100
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var paths: Array = []
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var paths: Array = []
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for path_idx in range(path_count):
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for path_idx in range(path_count):
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var path: Array[Vector2i] = [
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var path: Array[Vector2i] = [
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@ -4,6 +4,7 @@
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[ext_resource type="PackedScene" uid="uid://cmb3b7xrlboy3" path="res://player.tscn" id="1_u52ul"]
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[ext_resource type="PackedScene" uid="uid://cmb3b7xrlboy3" path="res://player.tscn" id="1_u52ul"]
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[ext_resource type="Script" uid="uid://b5ebibi08tjvd" path="res://camera_3d.gd" id="2_vonw3"]
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[ext_resource type="Script" uid="uid://b5ebibi08tjvd" path="res://camera_3d.gd" id="2_vonw3"]
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[ext_resource type="PackedScene" uid="uid://cqbu5r5pmnhc" path="res://chunk.tscn" id="3_f2txt"]
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[ext_resource type="PackedScene" uid="uid://cqbu5r5pmnhc" path="res://chunk.tscn" id="3_f2txt"]
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[ext_resource type="PackedScene" uid="uid://c76lhqe6dqq50" path="res://pedestrian.tscn" id="4_f2txt"]
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[sub_resource type="Environment" id="Environment_vonw3"]
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[sub_resource type="Environment" id="Environment_vonw3"]
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ambient_light_source = 2
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ambient_light_source = 2
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@ -22,7 +23,7 @@ script = ExtResource("1_0b4ue")
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environment = SubResource("Environment_vonw3")
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environment = SubResource("Environment_vonw3")
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[node name="Player" parent="." unique_id=1536233267 instance=ExtResource("1_u52ul")]
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[node name="Player" parent="." unique_id=1536233267 instance=ExtResource("1_u52ul")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.286973, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8361101, 0)
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[node name="Chunk" parent="." unique_id=731620195 instance=ExtResource("3_f2txt")]
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[node name="Chunk" parent="." unique_id=731620195 instance=ExtResource("3_f2txt")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.08452606, -3.8146973e-06, 0.120262146)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.08452606, -3.8146973e-06, 0.120262146)
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@ -31,12 +32,15 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.08452606, -3.8146973e-06,
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.830486, 7.5, -23.788916)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.830486, 7.5, -23.788916)
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mesh = SubResource("BoxMesh_vonw3")
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mesh = SubResource("BoxMesh_vonw3")
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[node name="Pedestrian" parent="." unique_id=468620437 instance=ExtResource("4_f2txt")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.219554, 2.045658, 0)
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="." unique_id=373905113]
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="." unique_id=373905113]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.874296, 3.5, -11.78)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.874296, 3.5, -11.78)
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mesh = SubResource("BoxMesh_oi3di")
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mesh = SubResource("BoxMesh_oi3di")
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[node name="Camera3D" type="Camera3D" parent="." unique_id=2083164402]
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[node name="Camera3D" type="Camera3D" parent="." unique_id=2083164402]
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 440.23715, 0)
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 113.43584, 0)
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current = true
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current = true
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fov = 55.0
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fov = 55.0
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script = ExtResource("2_vonw3")
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script = ExtResource("2_vonw3")
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@ -0,0 +1,12 @@
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extends StaticBody3D
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@onready var x_movement = randi() % 10
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@onready var z_movement = randi() % 10
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func _process(delta: float) -> void:
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if (randi() % 80) == 1:
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x_movement = randi() % 10
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z_movement = randi() % 10
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randomize()
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move_and_collide(Vector3(x_movement, 0, z_movement) * delta)
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@ -0,0 +1 @@
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uid://beqs2m2yf1igp
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@ -0,0 +1,30 @@
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[gd_scene format=3 uid="uid://c76lhqe6dqq50"]
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[ext_resource type="Script" uid="uid://beqs2m2yf1igp" path="res://pedestrian.gd" id="1_y5q06"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_6pjml"]
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height = 0.5
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radius = 4.0
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[sub_resource type="CylinderMesh" id="CylinderMesh_6pjml"]
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top_radius = 1.0
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bottom_radius = 1.0
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height = 0.1
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y5q06"]
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albedo_color = Color(0.23, 0.23, 0.23, 1)
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[node name="Pedestrian" type="StaticBody3D" unique_id=896871991]
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collision_layer = 0
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collision_mask = 0
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script = ExtResource("1_y5q06")
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[node name="Collision" type="CollisionShape3D" parent="." unique_id=1710819275]
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shape = SubResource("CylinderShape3D_6pjml")
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debug_color = Color(2.8878452e-07, 0.5747548, 0.82784265, 0.41960785)
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[node name="Mesh" type="MeshInstance3D" parent="." unique_id=58534625]
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mesh = SubResource("CylinderMesh_6pjml")
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surface_material_override/0 = SubResource("StandardMaterial3D_y5q06")
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[node name="Area" type="Area3D" parent="." unique_id=332853531]
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@ -1,6 +1,6 @@
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extends CharacterBody3D
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extends CharacterBody3D
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const BASE_STAMINA = 50
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const BASE_STAMINA = 50
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const BASE_SPEED = 100
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const BASE_SPEED = 50
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const SPRINT_MULT = 1.6
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const SPRINT_MULT = 1.6
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const STAMINA_COST = 15
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const STAMINA_COST = 15
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const STAMINA_RECOVER = 10
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const STAMINA_RECOVER = 10
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