From 31667fb73bab24fafdc406091bd1c4f7eceff3e9 Mon Sep 17 00:00:00 2001 From: Dendy Faist Date: Thu, 5 Mar 2026 19:31:49 +0100 Subject: [PATCH] feat: Correctly show seconds in player clock when +60 seconds --- player.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/player.gd b/player.gd index eb7cf0f..cc3b51d 100644 --- a/player.gd +++ b/player.gd @@ -50,7 +50,7 @@ func _process(delta: float) -> void: var time_left = int($TimeLimit.time_left) @warning_ignore("integer_division") - $HUD/TimeLimitLabel.text = "%02d:%02d" % [time_left/60, time_left] + $HUD/TimeLimitLabel.text = "%02d:%02d" % [time_left/60, time_left - (time_left/60) * 60] var dir = Input.get_vector("player_move_left", "player_move_right", "player_move_up", "player_move_down") var speed: float = BASE_SPEED