feat: Add more building collisions

This commit is contained in:
Dusk 2026-03-04 16:47:23 +01:00
parent 3d1026fbaf
commit 67578f4197
2 changed files with 36 additions and 2 deletions

View File

@ -6,8 +6,6 @@ var exits: Array = [false, false, false, false]
const STREET_WIDTH: float = 40
func _ready() -> void:
$Mesh.mesh.size.x = Global.chunk_size
$Mesh.mesh.size.y = Global.chunk_size

View File

@ -33,6 +33,18 @@ size = Vector3(55, 50, 55)
[sub_resource type="BoxMesh" id="BoxMesh_eat54"]
size = Vector3(55, 50, 55)
[sub_resource type="BoxShape3D" id="BoxShape3D_a0kup"]
size = Vector3(55, 50, 40)
[sub_resource type="BoxShape3D" id="BoxShape3D_7yqgf"]
size = Vector3(55, 50, 40)
[sub_resource type="BoxShape3D" id="BoxShape3D_381vs"]
size = Vector3(40, 50, 55)
[sub_resource type="BoxShape3D" id="BoxShape3D_eat54"]
size = Vector3(40, 50, 55)
[node name="Chunk" type="Node3D" unique_id=1195945545]
script = ExtResource("1_kdh3y")
@ -105,3 +117,27 @@ shape = SubResource("BoxShape3D_kdh3y")
[node name="MeshInstance3D" type="MeshInstance3D" parent="BuildingAreas/B_area_4/CollisionShape3D" unique_id=1227151220]
mesh = SubResource("BoxMesh_eat54")
[node name="B_area_N" type="StaticBody3D" parent="BuildingAreas" unique_id=164651542]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 47.5, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="BuildingAreas/B_area_N" unique_id=2080946797]
shape = SubResource("BoxShape3D_a0kup")
[node name="B_area_S" type="StaticBody3D" parent="BuildingAreas" unique_id=1412614477]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -47.5, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="BuildingAreas/B_area_S" unique_id=1045867626]
shape = SubResource("BoxShape3D_7yqgf")
[node name="B_area_E" type="StaticBody3D" parent="BuildingAreas" unique_id=1192841263]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 47.5)
[node name="CollisionShape3D" type="CollisionShape3D" parent="BuildingAreas/B_area_E" unique_id=685649647]
shape = SubResource("BoxShape3D_381vs")
[node name="B_area_W" type="StaticBody3D" parent="BuildingAreas" unique_id=1360962540]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -47.5)
[node name="CollisionShape3D" type="CollisionShape3D" parent="BuildingAreas/B_area_W" unique_id=2008861829]
shape = SubResource("BoxShape3D_eat54")