feat: Change player stamina ControlLabel to a ControlRect
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ef014bdd07
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8d0ca1a769
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@ -26,7 +26,7 @@ func _process(delta: float) -> void:
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if $FailControl.visible:
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return
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$HUD/StaminaLabel.text = str(int(stamina))
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$HUD/StaminaRect.scale.x = stamina / max_stamina
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var time_left = int($TimeLimit.time_left)
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@warning_ignore("integer_division")
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@ -47,6 +47,7 @@ wait_time = 10.0
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one_shot = true
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[node name="FailControl" type="Control" parent="." unique_id=640174831]
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@ -99,7 +100,6 @@ grow_vertical = 2
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text = "Reiniciar"
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[node name="HUD" type="Control" parent="." unique_id=1781259393]
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@ -116,14 +116,13 @@ offset_bottom = 33.0
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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text = "XX:XX"
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[node name="StaminaLabel" type="Label" parent="HUD" unique_id=762689230]
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[node name="StaminaRect" type="ColorRect" parent="HUD" unique_id=706658940]
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layout_mode = 0
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offset_left = 10.0
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offset_top = 41.0
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offset_right = 110.0
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offset_bottom = 64.0
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theme_override_colors/font_color = Color(0.83137256, 0, 0.18039216, 1)
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text = "Stamina"
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color = Color(0.8197299, 0.0039063096, 0.18416114, 1)
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[node name="Hurtbox" type="Area3D" parent="." unique_id=2004081669]
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