diff --git a/player.gd b/player.gd index 7773932..45f313b 100644 --- a/player.gd +++ b/player.gd @@ -14,6 +14,8 @@ var pedestrian_area_count = 0 var max_stamina: float = BASE_STAMINA var stamina: float = max_stamina +var stage_counter: int = 0 + func _ready() -> void: $Upgrades.update() @@ -27,6 +29,7 @@ func _process(delta: float) -> void: return $HUD/StaminaRect.scale.x = stamina / max_stamina + $HUD/StageLabel.text = "Stage %d" % [stage_counter + 1] var time_left = int($TimeLimit.time_left) @warning_ignore("integer_division") @@ -56,6 +59,7 @@ func _on_area_area_entered(area: Area3D) -> void: print(pedestrian_area_count) if area.name == "StationArea": + stage_counter += 1 station_reached.emit() @@ -71,6 +75,7 @@ func _on_time_limit_timeout(): func _on_retry_button_pressed(): + stage_counter = 0 $FailControl.visible = false $HUD.visible = true station_reached.emit() diff --git a/player.tscn b/player.tscn index 001cf36..e484181 100644 --- a/player.tscn +++ b/player.tscn @@ -43,7 +43,7 @@ shape = SubResource("CylinderShape3D_i3pqv") debug_color = Color(0.41852123, 0.4635067, 0.996484, 0.41960785) [node name="TimeLimit" type="Timer" parent="." unique_id=1568603467] -wait_time = 10.0 +wait_time = 60.0 one_shot = true [node name="FailControl" type="Control" parent="." unique_id=640174831] @@ -107,6 +107,21 @@ anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 +[node name="StageLabel" type="Label" parent="HUD" unique_id=971924774] +layout_mode = 1 +anchors_preset = 5 +anchor_left = 0.5 +anchor_right = 0.5 +offset_left = -28.0 +offset_top = 10.0 +offset_right = 29.0 +offset_bottom = 33.0 +grow_horizontal = 2 +theme_override_colors/font_color = Color(0, 0, 0, 1) +theme_override_font_sizes/font_size = 20 +text = "Stage X" +horizontal_alignment = 1 + [node name="TimeLimitLabel" type="Label" parent="HUD" unique_id=1179212384] layout_mode = 0 offset_left = 10.0