valencia-rail-rush/player.gd

8 lines
244 B
GDScript

extends CharacterBody3D
func _process(delta: float) -> void:
var dir = Input.get_vector("player_move_left", "player_move_right", "player_move_up", "player_move_down")
self.velocity = Vector3(dir.x * 5, 0, dir.y * 5)
self.move_and_slide()