valencia-rail-rush/pedestrian.gd

21 lines
524 B
GDScript

extends StaticBody3D
var movement_rate = 200
@onready var x_movement = randi_range(-10, 10)
@onready var z_movement = randi_range(-10, 10)
func _process(delta: float) -> void:
if (randi() % movement_rate) == 1:
x_movement = randi_range(-10, 10)
z_movement = randi_range(-10, 10)
randomize()
move_and_collide(Vector3(x_movement, 0, z_movement) * delta)
func _on_pedestrian_area_area_exited(area: Area3D) -> void:
if area.name == "DespawnArea":
get_parent().call_deferred("remove_child", self)
queue_free()