-- written by groverbuger for g3d -- february 2021 -- MIT license --[[ __ __ /'__`\ /\ \ __ /\_\L\ \ \_\ \ /'_ `\/_/_\_<_ /'_` \ /\ \L\ \/\ \L\ \/\ \L\ \ \ \____ \ \____/\ \___,_\ \/___L\ \/___/ \/__,_ / /\____/ \_/__/ --]] -- add the path to g3d to the global namespace -- so submodules can know how to load their dependencies G3D_PATH = ... local g3d = { _VERSION = "g3d 1.3", _DESCRIPTION = "Simple and easy 3D engine for LÖVE.", _URL = "https://github.com/groverburger/g3d", _LICENSE = [[ MIT License Copyright (c) 2021 groverburger Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]], } g3d.newModel = require(G3D_PATH .. "/model") g3d.camera = require(G3D_PATH .. "/camera") g3d.camera.updateProjectionMatrix() g3d.camera.updateViewMatrix() -- so that far polygons don't overlap near polygons love.graphics.setDepthMode("lequal", true) -- get rid of G3D_PATH from the global namespace -- so the end user doesn't have to worry about any globals G3D_PATH = nil return g3d