icon = { achievements = "assets/textures/icons/icon6.png", armorHeavy = "assets/textures/icons/icon31.png", armorLight = "assets/textures/icons/icon29.png", armorMedium = "assets/textures/icons/icon30.png", assasination = "assets/textures/icons/icon22.png", attackHigh = "assets/textures/icons/icon76.png", attackLow = "assets/textures/icons/icon74.png", attackMedium = "assets/textures/icons/icon75.png", build = "assets/textures/icons/icon1.png", combat = "assets/textures/icons/icon15.png", engageMelee = "assets/textures/icons/icon11.png", engageRanged = "assets/textures/icons/icon9.png", gatherResource = "assets/textures/icons/icon16.png", gold = "assets/textures/icons/icon14.png", guard = "assets/textures/icons/icon2.png", heal = "assets/textures/icons/icon48.png", infernal = "assets/textures/icons/icon12.png", life = "assets/textures/icons/icon49.png", magicShieldHigh = "assets/textures/icons/icon83.png", magicShieldLow = "assets/textures/icons/icon81.png", magicShieldMedium = "assets/textures/icons/icon82.png", map = "assets/textures/icons/icon19.png", power = "assets/textures/icons/icon18.png", research = "assets/textures/icons/icon86.png", statistics = "assets/textures/icons/icon5.png", summonElementalAir = nil, summonElementalArcane = "assets/textures/icons/icon100.png", summonElementalEarth = "assets/textures/icons/icon105.png", summonElementalFire = "assets/textures/icons/icon46.png", summonElementalIce = nil, summonElementalMagma = nil, summonElementalPsychic = nil, summonElementalStorm = "assets/textures/icons/icon40.png", summonElementalWater = "assets/textures/icons/icon97.png", vampireConvert = "assets/textures/icons/icon21.png" } portrait = { elementalAir = nil, elementalArcane = nil, elementalEarth = nil, elementalFire = nil, elementalIce = nil, elementalMagma = nil, elementalPsychic = nil, elementalStorm = nil, elementalWater = nil, militia = nil, pikeman = nil, crossbow = nil, eliteCrossbow = nil, gryphon = nil, ancientGryphon = nil, swordman = nil, humanCaptain = nil, monk = nil, priest = nil, horseman = nil, cavailer = nil, knight = nil, paladin = nil, impling = nil, imp = nil, gog = nil, magog = nil, hellhound = nil, hellbeast = nil, demon = nil, archdemon = nil, pitfiend = nil, elitePitfiend = nil, efreet = nil, eliteEfreet = nil, devil = nil, theDevil = nil, skeleton = nil, skeletonRisen = nil, zombie = nil, zombieRisen = nil, spider = nil, spiderMatriarch = nil, spirit = nil, ghost = nil, vampire = nil, bloodlinePatriarch = nil, necromancer = nil, lich = nil, bloodknight = nil, deathknight = nil, dwarf1 = nil, dwarf2 = nil, pixie = nil, fairie = nil, satyrArcher = nil, satyrWarrior = nil, elvenHunter = nil, elvenCaptain = nil, deerWhite = nil, deerBrown = nil, spellweaver = nil, druid = nil, treant = nil, ent = nil } animation = { elementalAir = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elementalArcane = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elementalEarth = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elementalFire = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elementalIce = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elementalMagma = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elementalPsychic = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elementalStorm = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elementalWater = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, militia = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, pikeman = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, crossbow = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, eliteCrossbow = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, gryphon = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, ancientGryphon = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, swordman = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, humanCaptain = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, monk = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, priest = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, horseman = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, cavailer = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, knight = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, paladin = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, impling = { idle = "assets/textures/characters/impling/idle", walk = nil, attack = nil, hit = nil, death = nil }, imp = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, gog = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, magog = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, hellhound = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, hellbeast = { idle = "assets/textures/characters/hellbeast/idle", walk = nil, attack = nil, hit = nil, death = nil }, demon = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, archdemon = { idle = "assets/textures/characters/archdemon/idle", walk = nil, attack = nil, hit = nil, death = nil }, pitfiend = { idle = nil, walk = nil, attack = nil, hit = nil, death= nil }, elitePitfiend = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, efreet = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, eliteEfreet = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, devil = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, theDevil = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, skeleton = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, skeletonRisen = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, zombie = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, zombieRisen = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, spider = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, spiderMatriarch = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, spirit = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, ghost = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, vampire = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, bloodlinePatriarch = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, necromancer = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, lich = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, bloodknight = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, deathknight = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, dwarf1 = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, dwarf2 = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, pixie = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, fairie = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, satyrArcher = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, satyrWarrior = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elvenHunter = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, elvenCaptain = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, deerWhite = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, deerBrown = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, spellweaver = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, druid = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, treant = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil }, ent = { idle = nil, walk = nil, attack = nil, hit = nil, death = nil } }