22 lines
513 B
Lua
22 lines
513 B
Lua
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Camera = {
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pos = {x = 0, y = 0},
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width = 0,
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height = 0
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}
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function Camera:CenterAt(x,y,cx,cy)
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self.pos.x = x-self.width/2
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self.pos.y = y-self.height/2
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if not (cx == nil or cy == nil) then
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if self.pos.x < 0 then self.pos.x = 0 end
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if self.pos.x > cx then self.pos.x = cx end
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if self.pos.y < 0 then self.pos.y = 0 end
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if self.pos.y > cy then self.pos.y = cy end
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end
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end
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function Camera:ScreenAt(x,y,width,height)
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self.pos.x = math.floor(x/width)*width
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self.pos.y = math.floor(y/height)*height
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end
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