Mothback/data/scripts/gameworld.lua

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Lua
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function GameworldDraw()
-- resize proof
if game_resize then
Camera.height = game.height
Camera.width = game.width
end
local pcr, pcg, pcb, pca = love.graphics.getColor()
love.graphics.scale(game.scale,game.scale)
love.graphics.setColor(1,1,1,1)
LevelDisplayBackground()
for _, enty in pairs(LoadedEntities) do
enty:HandleAnimation()
end
LevelDisplayForeground()
love.graphics.setColor(pcr, pcg, pcb, pca)
end
function GameworldLighting()
if game_resize then
Canvas.Darkness:release()
Canvas.Darkness = CreateDarkness()
love.graphics.setCanvas(Canvas.Darkness)
SetDarkness()
love.graphics.setCanvas()
end
-- work on lighting canvas
love.graphics.setCanvas(Canvas.Darkness)
SetDarkness()
DoLights()
DoBorder()
-- apply to game canvas
love.graphics.setColor(1,1,1,1)
love.graphics.setCanvas()
love.graphics.scale(1,1)
DrawDarkness()
end