merge
This commit is contained in:
parent
9995123c81
commit
2b48358ce7
146
main.lua
146
main.lua
|
@ -141,149 +141,3 @@ function love.draw()
|
|||
drawGame()
|
||||
end
|
||||
end
|
||||
=======
|
||||
function love.load()
|
||||
arrow = 0
|
||||
|
||||
do_pause = false
|
||||
|
||||
debug = false
|
||||
debug_collision = false
|
||||
editor_mode = false
|
||||
|
||||
textScale = 1
|
||||
fps_count = 0
|
||||
fps_second = 0
|
||||
fps_draw = 0
|
||||
fps_total = 0
|
||||
|
||||
love.graphics.setColor(1,1,1)
|
||||
love.keyboard.setKeyRepeat(true)
|
||||
love.graphics.setDefaultFilter("nearest") -- good pixel
|
||||
|
||||
game = {
|
||||
scale = 2,
|
||||
width = love.graphics.getWidth(),
|
||||
height = love.graphics.getHeight(),
|
||||
paused = false
|
||||
}
|
||||
|
||||
require "data/scripts"
|
||||
Canvas = {
|
||||
Darkness = CreateDarkness()
|
||||
}
|
||||
love.graphics.setCanvas(Canvas.Darkness)
|
||||
SetDarkness()
|
||||
love.graphics.setCanvas()
|
||||
|
||||
Camera.width = game.width
|
||||
Camera.height = game.height
|
||||
|
||||
levelList = {"level1","2","3","ewae","tileset"}
|
||||
levelNum = 1
|
||||
currLevel = levelList[levelNum]
|
||||
LoadedEntities = {}
|
||||
LevelLoadTiles()
|
||||
|
||||
main_Player = Player:New(75,50)
|
||||
|
||||
table.insert(LoadedEntities,main_Player)
|
||||
table.insert(LoadedEntities,Kupo:New(100,150))
|
||||
table.insert(LoadedEntities,Kupo:New(300,150))
|
||||
table.insert(LoadedEntities,Decoration:New(200,89,animation.decoration.candelabra,80))
|
||||
table.insert(LoadedEntities,Fairy:New(200,88))
|
||||
|
||||
gravity = 0.2
|
||||
end
|
||||
|
||||
function love.update(dt)
|
||||
-- fps counter
|
||||
if fps_second >= 1 then
|
||||
fps_second = fps_second - 1
|
||||
fps_draw = fps_count
|
||||
fps_count = 0
|
||||
fps_total = fps_total + 1
|
||||
end
|
||||
fps_second = fps_second + dt
|
||||
fps_count = fps_count + 1
|
||||
current_dt = dt
|
||||
|
||||
|
||||
if editor_mode then
|
||||
stepEditor()
|
||||
else
|
||||
stepGame()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function love.wheelmoved(_, y)
|
||||
if editor_mode then
|
||||
if palette then
|
||||
p_scroll = p_scroll + y or 0
|
||||
else
|
||||
local oscale = game.scale
|
||||
game.scale = math.max(0.1,game.scale + y/16)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function love.keypressed(key)
|
||||
if key == "escape" then
|
||||
if do_pause then
|
||||
do_pause = false
|
||||
else
|
||||
pausepage = 1
|
||||
do_pause = true
|
||||
end
|
||||
end
|
||||
|
||||
if key == "f1" then
|
||||
if debug then
|
||||
debug = false
|
||||
debug_collision = true
|
||||
elseif debug_collision then
|
||||
debug_collision = false
|
||||
else
|
||||
debug = true
|
||||
end
|
||||
end
|
||||
|
||||
if key == "f2" then
|
||||
if editor_mode then
|
||||
|
||||
else
|
||||
main_Player.pos.x, main_Player.pos.y = 16,-10
|
||||
end
|
||||
end
|
||||
|
||||
if key == "f3" then
|
||||
LoadLevel()
|
||||
end
|
||||
|
||||
if key == "f4" then
|
||||
if editor_mode then
|
||||
editor_mode = false
|
||||
else
|
||||
editor_mode = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function love.draw()
|
||||
if game.width ~= love.graphics.getWidth() or game.height ~= love.graphics.getHeight() then
|
||||
game.width = love.graphics.getWidth()
|
||||
game.height = love.graphics.getHeight()
|
||||
game_resize = true
|
||||
else
|
||||
game_resize = false
|
||||
end
|
||||
|
||||
if editor_mode then
|
||||
drawEditor()
|
||||
else
|
||||
drawGame()
|
||||
end
|
||||
love.graphics.print(arrow,10,40)
|
||||
end
|
||||
>>>>>>> 5f0256e0afc22c4f091fb621b7ff06b7d3be79c7
|
||||
|
|
Loading…
Reference in New Issue