Deleted shit from pauseui

This commit is contained in:
bizcochito 2022-01-20 13:34:30 +01:00
parent ccc059f40d
commit 3eddd8bb21
1 changed files with 2 additions and 48 deletions

View File

@ -5,56 +5,10 @@ function PauseUI()
local pauseX = (game.width/2)-(pauseWidth/2)
local pauseY = (game.height/2)-(pauseHeight/2)
local mouse_x, mouse_y = love.mouse.getPosition()
--Base items
--print(game.width .. " ".. game.height .. " ".. pauseWidth .. " ".. pauseHeight .. " " .. pauseX .. " " .. pauseY)
-- Base items
love.graphics.setColor(0,0,0,0.3)
love.graphics.rectangle("fill", 0, 0, game.width, game.height)
love.graphics.setColor(1,1,1,1)
love.graphics.rectangle("fill", pauseX, pauseY, pauseWidth, pauseHeight)
--Close buttom
love.graphics.setColor(1,0,0,1)
love.graphics.rectangle("fill", pauseX+pauseWidth-40, pauseY+10, 30, 30)
if love.mouse.isDown(1) then
if mouse_x >= pauseX+pauseWidth-40
and mouse_y >= pauseY+10
and mouse_x <= pauseX+pauseWidth-10
and mouse_y <= pauseY+40 then
do_pause = false
end
end
if pausepage == 1 then
--Game list button
love.graphics.setColor(0.5,0.5,0.5,1)
love.graphics.rectangle("fill", pauseX+(pauseWidth/2)-150, pauseY+100, 300, 40)
love.graphics.setColor(0,0.5,0.5,1)
love.graphics.printf("GAMES", pauseX+(pauseWidth/2), pauseY+100, 150, "left",0,3)
if love.mouse.isDown(1) then
if mouse_x >= pauseX+(pauseWidth/2)-150
and mouse_y >= pauseY+100
and mouse_x <= pauseX+(pauseWidth/2)+150
and mouse_y <= pauseY+140 then
pausepage = 2
end
end
elseif pausepage == 2 then
--Back button
love.graphics.setColor(0.5,0.5,0.5,1)
love.graphics.rectangle("fill", pauseX+10, pauseY+10, 30, 30)
love.graphics.setColor(0,0,0,1)
love.graphics.printf("<", pauseX+10, pauseY+10, 30, "left", 0, 2)
if love.mouse.isDown(1) then
if mouse_x >= pauseX+10
and mouse_y >= pauseY+10
and mouse_x <= pauseX+40
and mouse_y <= pauseY+40 then
pausepage = 1
end
end
love.graphics.setColor(1,1,1,1)
for i=1,2 do
for j=1,3 do
love.graphics.draw(image.cartridge.nancy, j*110, i*85, 0, 100/image.cartridge.nancy:getPixelWidth(), 80/image.cartridge.nancy:getPixelHeight())
end
end
end
end