Fixed bug thing part II
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					@ -50,8 +50,8 @@ end
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function Fairy:DoPhysics()
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					function Fairy:DoPhysics()
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  local random_x = math.random(-0.04,0.04)
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					  local random_x = math.random(-4, 4)/100
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  local random_y = math.random(-0.04,0.04)
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					  local random_y = math.random(-4, 4)/100
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  self.vel.x = self.vel.x + random_x
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					  self.vel.x = self.vel.x + random_x
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  self.vel.y = self.vel.y + random_y
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					  self.vel.y = self.vel.y + random_y
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  -- move
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					  -- move
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