Changed loggin to only log when enabled with logPrint function
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commit
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@ -87,3 +87,7 @@ function checkCPUTime(action, name)
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end
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end
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end]]
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function logPrint(string)
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if logging then print(string) end
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end
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@ -245,7 +245,7 @@ function GridDisplay()
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end
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function TileOptimizeObjects()
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print("new optimization")
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logPrint("new optimization")
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local unoptimized = 0
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local isTileOptimized = {}
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@ -280,7 +280,7 @@ function TileOptimizeObjects()
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end
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end
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print(n)
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logPrint("Group size: "..n)
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unoptimized = unoptimized + n
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local base_x = tileProperties.scale * j * tileProperties.width + tileProperties.scale * (levelProperties.offset.x - tileProperties.height)
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local base_y = tileProperties.scale * i * tileProperties.height + tileProperties.scale * (levelProperties.offset.y - tileProperties.height)
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@ -297,7 +297,7 @@ function TileOptimizeObjects()
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end
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end
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print("collisions optimized from " .. unoptimized .. " to " .. #LoadedObjects.Collisions)
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logPrint("collisions optimized from " .. unoptimized .. " to " .. #LoadedObjects.Collisions)
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end
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function TileCreateObjects()
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@ -59,7 +59,7 @@ function interfaceDialog:checkConfirm()
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if love.mouse.isDown(1) then
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self.clicked = true
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self.value = self.value + 1
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print(self.value.." of "..self.target_value)
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logPrint(self.value.." of "..self.target_value)
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self:updateContents()
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end
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elseif not love.mouse.isDown(1) then
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4
main.lua
4
main.lua
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@ -57,7 +57,7 @@ function love.load()
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gravity = 0.2
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-- Debug and log stuff
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memoryUsage, dtcount = 0, 0
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if logging then print("mothback: "..collectgarbage("count").." kB, Loading time: "..os.clock().." seconds") end
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logPrint("mothback: "..collectgarbage("count").." kB, Loading time: "..os.clock().." seconds")
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end
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function love.update(dt)
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@ -81,7 +81,7 @@ function love.update(dt)
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if debug or logging then
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memoryUsage = math.floor(collectgarbage("count"))
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end
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if logging then print("Second "..secs..": "..memoryUsage.." kB") end
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logPrint("Second "..secs..": "..memoryUsage.." kB")
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end
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--keypressed
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