Added memmory usage to debug menu and logging
This commit is contained in:
parent
ed3d8a90ec
commit
b4311064f6
|
@ -1,7 +1,5 @@
|
|||
function DebugUI()
|
||||
|
||||
local mouse_x, mouse_y = love.mouse.getPosition()
|
||||
|
||||
for _, light in pairs(Lights) do
|
||||
love.graphics.print(light.pos.x,light.pos.x,light.pos.y)
|
||||
love.graphics.print(light.pos.y,light.pos.x,light.pos.y+20)
|
||||
|
@ -9,6 +7,7 @@ for _, light in pairs(Lights) do
|
|||
end
|
||||
|
||||
love.graphics.print("time: "..fps_total..", fps: "..fps_draw..", frametime: "..math.floor(current_dt* 1000).."ms", 10*textScale, 0*textScale, 0, textScale)
|
||||
love.graphics.print(--[["CPUtime: "..checkCPUTime("total")..", CPU: "..(math.floor(checkCPUTime("get")*10000)/100).."%,]] "memoryUsage: "..memoryUsage.."kB", 10*textScale, 20*textScale, 0, textScale)
|
||||
|
||||
love.graphics.setColor(1,1,1)
|
||||
-- lots of variables
|
||||
|
@ -45,3 +44,46 @@ function DebugEntities()
|
|||
enty:Debug()
|
||||
end
|
||||
end
|
||||
|
||||
--[[CPUUsage = {}
|
||||
function checkCPUTime(action, name)
|
||||
if name then
|
||||
if action == "start" then
|
||||
if CPUUsage.name == nil then CPUUsage.name = {} end
|
||||
CPUUsage.name.start = os.clock()
|
||||
elseif action == "fin" then
|
||||
CPUUsage.name.fin = os.clock()
|
||||
CPUUsage.name.use = CPUUsage.name.fin - CPUUsage.name.start
|
||||
if CPUUsage.name.total == nil then CPUUsage.name.total = 0 end
|
||||
CPUUsage.name.total = CPUUsage.name.total + CPUUsage.name.use
|
||||
print(CPUUsage.name.fin.." : "..CPUUsage.name.use.." : "..CPUUsage.name.total)
|
||||
elseif action == "get" then
|
||||
return CPUUsage.name.use
|
||||
elseif action == "total" then
|
||||
return CPUUsage.name.total
|
||||
else
|
||||
return CPUUsage.name.use
|
||||
end
|
||||
-- Totals
|
||||
else
|
||||
if action == "get" then
|
||||
local currentTotalCPU = 0
|
||||
for _, timings in ipairs(CPUUsage) do
|
||||
currentTotalCPU = currentTotalCPU + CPUUsage.timings.use
|
||||
end
|
||||
return currentTotalCPU
|
||||
elseif action == "total" then
|
||||
local currentTotalCPU = 0
|
||||
for _, timings in ipairs(CPUUsage) do
|
||||
currentTotalCPU = currentTotalCPU + CPUUsage.timings.total
|
||||
end
|
||||
return currentTotalCPU
|
||||
else
|
||||
local currentTotalCPU = 0
|
||||
for _, timings in ipairs(CPUUsage) do
|
||||
currentTotalCPU = currentTotalCPU + CPUUsage.timings.use
|
||||
end
|
||||
return currentTotalCPU
|
||||
end
|
||||
end
|
||||
end]]
|
||||
|
|
17
main.lua
17
main.lua
|
@ -1,4 +1,6 @@
|
|||
function love.load()
|
||||
--logging = true
|
||||
if logging then print("love: "..collectgarbage("count").." kB") end
|
||||
arrow = 0
|
||||
|
||||
do_pause = false
|
||||
|
@ -54,6 +56,9 @@ function love.load()
|
|||
--CursedBook:New(180,68)
|
||||
|
||||
gravity = 0.2
|
||||
-- Debug and log stuff
|
||||
memoryUsage, dtcount = 0, 0
|
||||
if logging then print("mothback: "..collectgarbage("count").." kB, Loading time: "..os.clock().." seconds") end
|
||||
end
|
||||
|
||||
function love.update(dt)
|
||||
|
@ -68,6 +73,18 @@ function love.update(dt)
|
|||
fps_count = fps_count + 1
|
||||
current_dt = dt
|
||||
|
||||
-- things per second
|
||||
dtcount = dtcount + dt
|
||||
if dtcount >= 1 then
|
||||
if secs == nil then secs = 0 end
|
||||
secs = secs + 1
|
||||
dtcount = dtcount - 1
|
||||
if debug or logging then
|
||||
memoryUsage = math.floor(collectgarbage("count"))
|
||||
end
|
||||
if logging then print("Second "..secs..": "..memoryUsage.." kB") end
|
||||
end
|
||||
|
||||
--keypressed
|
||||
if Keybind:HasPressed(Keybind.menu.pause) then
|
||||
if do_pause then
|
||||
|
|
Loading…
Reference in New Issue