Mothback/data/scripts
lustlion 010c19b10f Fix, collisions now show border in debug 2022-02-07 12:16:58 +01:00
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entities Shader for lighting, fairy line of view, tileset change, broke lights, sorry 2022-02-05 12:32:47 +01:00
ui Changed loggin to only log when enabled with logPrint function 2022-02-07 09:36:16 +01:00
animation.lua Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles 2022-01-20 00:53:59 +01:00
camera.lua editor fix, camera confined to level 2022-01-31 07:38:15 +01:00
collision.lua Fix, collisions now show border in debug 2022-02-07 12:16:58 +01:00
debug.lua solved problem where log had all in 1 line 2022-02-07 11:40:59 +01:00
editor.lua Two dimensional optimization, yay 2022-02-07 12:07:57 +01:00
entity.lua Shader for lighting, fairy line of view, tileset change, broke lights, sorry 2022-02-05 12:32:47 +01:00
game.lua optimization in whole tiles creation 2022-02-07 09:24:41 +01:00
gameworld.lua optimization in whole tiles creation 2022-02-07 09:24:41 +01:00
hex.lua Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles 2022-01-20 00:53:59 +01:00
in_out.lua Done log file, log print automaticaly log writes 2022-02-07 09:58:33 +01:00
keybind.lua Made dialog boxes 2022-02-01 15:05:36 +01:00
level.lua Fix, collisions now show border in debug 2022-02-07 12:16:58 +01:00
lights.lua optimization in whole tiles creation 2022-02-07 09:24:41 +01:00
locale.lua Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes 2022-02-03 05:31:25 +01:00
math.lua uh yeah i keep forgetting ab pushing these. sorry. 2022-01-18 00:14:54 +01:00
menu.lua cleaned stuff 2022-02-03 11:32:39 +01:00
objects.lua Optimiced collision so noncollidable objects are skipped first 2022-02-05 12:38:08 +01:00
particle.lua consistent naming; moving functions from level.lua to gameworld.lua 2022-01-22 23:10:21 +01:00
ui.lua Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes 2022-02-03 05:31:25 +01:00