107 lines
2.9 KiB
Lua
107 lines
2.9 KiB
Lua
interfaceButton = {type = "Button"}
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-- centered buttons
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function interfaceButton:New(x,y,w,h,table_values,value,style)
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o = {}
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o.pos = {
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x = x,
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y = y
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}
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o.size = {
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w = w,
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h = h
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}
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o.values = table_values or {false,true}
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o.value = value or 1
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o.target_variable = o.values[o.value]
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o.clicked = false
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o.style = {
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text = style.text or nil,
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color = style.color or {1,1,1},
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color2 = style.color2 or {0,0,0},
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--color3 = style.color3 or style.color2 or {0,0,0},
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alpha = style.alpha or 1,
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scale = style.scale or 1,
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scale_x = style.scale_x or 1,
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scale_y = style.scale_y or 1,
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scale_proportion = 1
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}
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o.style.unselected = {
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scale_proportion = o.style.scale_proportion
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}
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o.style.selected = {
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scale_proportion = 1.5
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}
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AddElement(o)
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setmetatable(o, self)
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self.__index = self
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return o
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end
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function interfaceButton:getVariable()
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return self.target_variable
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end
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function AddElement(self)
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table.insert(UIElement,self)
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self.id = #UIElement
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end
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function interfaceButton:checkMouse(mouse_x, mouse_y)
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if not self.clicked
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and mouse_x < self.pos.x + self.size.w/2
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and mouse_x > self.pos.x - self.size.w/2
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and mouse_y < self.pos.y + self.size.h/2
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and mouse_y > self.pos.y - self.size.h/2 then
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o.style.scale_proportion = o.style.selected.scale_proportion
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if love.mouse.isDown(1) then
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self.clicked = true
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self.value = self.value + 1
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if self.value > #self.values then
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self.value = 1
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end
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self.target_variable = self.values[self.value]
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end
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else
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o.style.scale_proportion = o.style.unselected.scale_proportion
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self.clicked = false
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end
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end
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function interfaceButton:Draw()
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local c1, c2, c3, a = love.graphics.getColor()
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love.graphics.setColor(self.style.color[1],self.style.color[2],self.style.color[3],self.style.alpha)
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love.graphics.rectangle(
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"fill",
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self.pos.x-(self.size.w/2)*self.style.scale_x*self.style.scale_proportion,
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self.pos.y-(self.size.h/2)*self.style.scale_y*self.style.scale_proportion,
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self.size.w *self.style.scale_x*self.style.scale_proportion,
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self.size.h *self.style.scale_y*self.style.scale_proportion)
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love.graphics.setColor(self.style.color2[1],self.style.color2[2],self.style.color2[3],self.style.alpha)
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love.graphics.rectangle(
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"line",
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self.pos.x-(self.size.w/2)*self.style.scale_x*self.style.scale_proportion,
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self.pos.y-(self.size.h/2)*self.style.scale_y*self.style.scale_proportion,
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self.size.w *self.style.scale_x*self.style.scale_proportion,
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self.size.h *self.style.scale_y*self.style.scale_proportion)
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if self.style.text ~= nil then
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love.graphics.print(self.style.text,self.pos.x,self.pos.y)
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else
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love.graphics.print(tostring(self.target_variable),self.pos.x,self.pos.y)
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end
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love.graphics.setColor(c1,c2,c3,a)
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end
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