Mothback/code
lustlion 54f6a46428 added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
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canvasses debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup 2022-02-23 16:46:03 +01:00
entities debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup 2022-02-23 16:46:03 +01:00
ui restructured folder 2022-02-12 11:36:43 +01:00
animation.lua added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
audio.lua restructured folder 2022-02-12 11:36:43 +01:00
camera.lua restructured folder 2022-02-12 11:36:43 +01:00
canvas.lua added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
collision.lua Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
debug.lua added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
demo.lua fixed gitignore 2022-02-18 00:23:04 +01:00
draw.lua added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
editor.lua adjusted hook to be toggle; renamed HasPressed to CheckPressed (keybind) 2022-02-12 20:03:48 +01:00
entity.lua debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup 2022-02-23 16:46:03 +01:00
game.lua added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
gameworld.lua added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
hex.lua restructured folder 2022-02-12 11:36:43 +01:00
in_out.lua hook anchors. player animation fixed. 2022-02-15 10:21:24 +01:00
keybind.lua fixed gitignore 2022-02-18 00:23:04 +01:00
level.lua yeah table uh not sure 2022-02-18 00:03:32 +01:00
lights.lua Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
locale.lua restructured folder 2022-02-12 11:36:43 +01:00
math.lua restructured folder 2022-02-12 11:36:43 +01:00
menu.lua added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
objects.lua Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders. 2022-02-21 18:24:20 +01:00
particle.lua restructured folder 2022-02-12 11:36:43 +01:00
require.lua added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff) 2022-02-24 04:15:35 +01:00
ui.lua restructured folder 2022-02-12 11:36:43 +01:00