| .. |
|
canvasses
|
debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup
|
2022-02-23 16:46:03 +01:00 |
|
entities
|
debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup
|
2022-02-23 16:46:03 +01:00 |
|
ui
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |
|
animation.lua
|
added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
|
2022-02-24 04:15:35 +01:00 |
|
audio.lua
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |
|
camera.lua
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |
|
canvas.lua
|
added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
|
2022-02-24 04:15:35 +01:00 |
|
collision.lua
|
Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders.
|
2022-02-21 18:24:20 +01:00 |
|
debug.lua
|
added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
|
2022-02-24 04:15:35 +01:00 |
|
demo.lua
|
fixed gitignore
|
2022-02-18 00:23:04 +01:00 |
|
draw.lua
|
added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
|
2022-02-24 04:15:35 +01:00 |
|
editor.lua
|
adjusted hook to be toggle; renamed HasPressed to CheckPressed (keybind)
|
2022-02-12 20:03:48 +01:00 |
|
entity.lua
|
debug screen to show loaded objects, fixed particles not getting properly cleaned, canvas cleanup
|
2022-02-23 16:46:03 +01:00 |
|
game.lua
|
added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
|
2022-02-24 04:15:35 +01:00 |
|
gameworld.lua
|
added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
|
2022-02-24 04:15:35 +01:00 |
|
hex.lua
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |
|
in_out.lua
|
hook anchors. player animation fixed.
|
2022-02-15 10:21:24 +01:00 |
|
keybind.lua
|
fixed gitignore
|
2022-02-18 00:23:04 +01:00 |
|
level.lua
|
yeah table uh not sure
|
2022-02-18 00:03:32 +01:00 |
|
lights.lua
|
Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders.
|
2022-02-21 18:24:20 +01:00 |
|
locale.lua
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |
|
math.lua
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |
|
menu.lua
|
added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
|
2022-02-24 04:15:35 +01:00 |
|
objects.lua
|
Rehandled Darkness and Lights. Refactored lots of stuff. Rewritten shaders.
|
2022-02-21 18:24:20 +01:00 |
|
particle.lua
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |
|
require.lua
|
added draw functions for setScale, rehandled scale, animations now have multiple frame times (this breaks some minor stuff)
|
2022-02-24 04:15:35 +01:00 |
|
ui.lua
|
restructured folder
|
2022-02-12 11:36:43 +01:00 |