Mothback/data/levels/LevelProperties.lua

31 lines
1.2 KiB
Lua

LevelProperties = {
pos = {
x = 0,
y = 0
},
offset = {
x = 0,
y = 0
}
}
TileProperties = {
width = 16,
height = 16,
scale = game.scale,
tileset = love.graphics.newImage("assets/terrain/tileset.png")
}
TileCollisions = {
whole = { 001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012, 013, 014, 015, 016, 018, 019, 020, 021, 022, 024, 025, 026, 027, 028, 029, 030, 031, 032, 033, 034, 035, 036, 037, 038, 039, 040, 041, 042, 043, 044, 045, 049, 050, 051, 052, 054, 055, 056, 057, 061, 062, 063, 064, 065, 066, 067, 068, 069, 85, 086, 087, 088, 089, 090, 091, 092, 093, 094, 095, 096, 097, 098, 099, 100, 101, 102, 103, 104, 105, 106, 107, 108,113, 114, 115, 116, 125, 126, 127, 128, 133, 134, 135, 136, 137, 138, 139, 140, 145, 146, 147, 148, 149, 150, 151, 152 },
platform = { 046, 047, 048, 058, 059, 060 },
ramp_topright_bot = { 109, 161, 117, 157 },
ramp_topright_top = { 110, 162, 118, 158 },
ramp_topleft_top = { 111, 163, 119, 159 },
ramp_topleft_bot = { 112, 164, 120, 160 },
ramp_botright_bot = { 073, 077, 081, 121 },
ramp_botright_top = { 074, 078, 082, 122 },
ramp_botleft_top = { 075, 079, 083, 123 },
ramp_botleft_bot = { 076, 080, 084, 124 }
}