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										entities
									
								
							
						
					
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							Shader for lighting, fairy line of view, tileset change, broke lights, sorry
						
					
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				2022-02-05 12:32:47 +01:00 | 
			
		
			
			
			
			
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										ui
									
								
							
						
					
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							Changed loggin to only log when enabled with logPrint function
						
					
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				2022-02-07 09:36:16 +01:00 | 
			
		
			
			
			
			
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								animation.lua
							
						
					
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							Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles
						
					
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				2022-01-20 00:53:59 +01:00 | 
			
		
			
			
			
			
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								camera.lua
							
						
					
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							editor fix, camera confined to level
						
					
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				2022-01-31 07:38:15 +01:00 | 
			
		
			
			
			
			
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								collision.lua
							
						
					
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							- More cleanup
						
					
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				2021-10-22 18:23:05 +02:00 | 
			
		
			
			
			
			
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								debug.lua
							
						
					
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							solved problem where log had all in 1 line
						
					
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				2022-02-07 11:40:59 +01:00 | 
			
		
			
			
			
			
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								editor.lua
							
						
					
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							Two dimensional optimization, yay
						
					
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				2022-02-07 12:07:57 +01:00 | 
			
		
			
			
			
			
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								entity.lua
							
						
					
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							Shader for lighting, fairy line of view, tileset change, broke lights, sorry
						
					
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				2022-02-05 12:32:47 +01:00 | 
			
		
			
			
			
			
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								game.lua
							
						
					
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							optimization in whole tiles creation
						
					
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				2022-02-07 09:24:41 +01:00 | 
			
		
			
			
			
			
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								gameworld.lua
							
						
					
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							optimization in whole tiles creation
						
					
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				2022-02-07 09:24:41 +01:00 | 
			
		
			
			
			
			
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								hex.lua
							
						
					
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							Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles
						
					
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				2022-01-20 00:53:59 +01:00 | 
			
		
			
			
			
			
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								in_out.lua
							
						
					
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							Done log file, log print automaticaly log writes
						
					
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				2022-02-07 09:58:33 +01:00 | 
			
		
			
			
			
			
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								keybind.lua
							
						
					
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							Made dialog boxes
						
					
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				2022-02-01 15:05:36 +01:00 | 
			
		
			
			
			
			
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								level.lua
							
						
					
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							Two dimensional optimization, yay
						
					
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				2022-02-07 12:07:57 +01:00 | 
			
		
			
			
			
			
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								lights.lua
							
						
					
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							optimization in whole tiles creation
						
					
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				2022-02-07 09:24:41 +01:00 | 
			
		
			
			
			
			
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								locale.lua
							
						
					
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							Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes
						
					
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				2022-02-03 05:31:25 +01:00 | 
			
		
			
			
			
			
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								math.lua
							
						
					
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							uh yeah i keep forgetting ab pushing these. sorry.
						
					
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				2022-01-18 00:14:54 +01:00 | 
			
		
			
			
			
			
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								menu.lua
							
						
					
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							cleaned stuff
						
					
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				2022-02-03 11:32:39 +01:00 | 
			
		
			
			
			
			
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								objects.lua
							
						
					
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							Optimiced collision so noncollidable objects are skipped first
						
					
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				2022-02-05 12:38:08 +01:00 | 
			
		
			
			
			
			
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								particle.lua
							
						
					
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							consistent naming; moving functions from level.lua to gameworld.lua
						
					
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				2022-01-22 23:10:21 +01:00 | 
			
		
			
			
			
			
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								ui.lua
							
						
					
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							Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes
						
					
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				2022-02-03 05:31:25 +01:00 |