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entities
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Shader for lighting, fairy line of view, tileset change, broke lights, sorry
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2022-02-05 12:32:47 +01:00 |
ui
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cleaned stuff
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2022-02-03 11:32:39 +01:00 |
animation.lua
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Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles
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2022-01-20 00:53:59 +01:00 |
camera.lua
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editor fix, camera confined to level
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2022-01-31 07:38:15 +01:00 |
collision.lua
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- More cleanup
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2021-10-22 18:23:05 +02:00 |
debug.lua
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Added memmory usage to debug menu and logging
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2022-01-31 15:03:14 +01:00 |
editor.lua
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editor fix, camera confined to level
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2022-01-31 07:38:15 +01:00 |
entity.lua
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Shader for lighting, fairy line of view, tileset change, broke lights, sorry
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2022-02-05 12:32:47 +01:00 |
game.lua
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Shader for lighting, fairy line of view, tileset change, broke lights, sorry
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2022-02-05 12:32:47 +01:00 |
gameworld.lua
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consistent naming; moving functions from level.lua to gameworld.lua
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2022-01-22 23:10:21 +01:00 |
hex.lua
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Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles
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2022-01-20 00:53:59 +01:00 |
in_out.lua
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Level exporting works!
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2022-01-30 11:31:18 +01:00 |
keybind.lua
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Made dialog boxes
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2022-02-01 15:05:36 +01:00 |
level.lua
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Editor canvas modification bugfix, selected tile preview fix
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2022-01-31 06:44:03 +01:00 |
lights.lua
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Shader for lighting, fairy line of view, tileset change, broke lights, sorry
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2022-02-05 12:32:47 +01:00 |
locale.lua
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Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes
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2022-02-03 05:31:25 +01:00 |
math.lua
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uh yeah i keep forgetting ab pushing these. sorry.
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2022-01-18 00:14:54 +01:00 |
menu.lua
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cleaned stuff
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2022-02-03 11:32:39 +01:00 |
objects.lua
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Optimiced collision so noncollidable objects are skipped first
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2022-02-05 12:38:08 +01:00 |
particle.lua
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consistent naming; moving functions from level.lua to gameworld.lua
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2022-01-22 23:10:21 +01:00 |
ui.lua
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Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes
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2022-02-03 05:31:25 +01:00 |