.. |
entities
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rope, moved entities from LoadedEntities to LoadedObjects.Entities
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2022-02-10 18:18:37 +01:00 |
ui
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Not files are saved in "export" and logs in "logs"
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2022-02-08 10:52:37 +01:00 |
animation.lua
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Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles
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2022-01-20 00:53:59 +01:00 |
audio.lua
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audio manager, moved stuff from (removed) enums into animations, tiledata. new sfx and music enum files
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2022-02-08 17:04:36 +01:00 |
camera.lua
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editor fix, camera confined to level
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2022-01-31 07:38:15 +01:00 |
collision.lua
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Cleaned collisions.lua, objobjects.lua. Fixed level optimization typo. Added fairy FCS (altitude hold).
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2022-02-08 08:22:27 +01:00 |
debug.lua
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rope, moved entities from LoadedEntities to LoadedObjects.Entities
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2022-02-10 18:18:37 +01:00 |
editor.lua
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rope, moved entities from LoadedEntities to LoadedObjects.Entities
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2022-02-10 18:18:37 +01:00 |
entity.lua
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rope, moved entities from LoadedEntities to LoadedObjects.Entities
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2022-02-10 18:18:37 +01:00 |
game.lua
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rope, moved entities from LoadedEntities to LoadedObjects.Entities
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2022-02-10 18:18:37 +01:00 |
gameworld.lua
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rope, moved entities from LoadedEntities to LoadedObjects.Entities
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2022-02-10 18:18:37 +01:00 |
hex.lua
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Hexadecimal colors, particle data, cleaned a bit of entities, added player dash animation particles
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2022-01-20 00:53:59 +01:00 |
in_out.lua
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player respawn, spikes & hazard objects
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2022-02-10 15:53:50 +01:00 |
keybind.lua
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rope, moved entities from LoadedEntities to LoadedObjects.Entities
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2022-02-10 18:18:37 +01:00 |
level.lua
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player respawn, spikes & hazard objects
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2022-02-10 15:53:50 +01:00 |
lights.lua
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optimization in whole tiles creation
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2022-02-07 09:24:41 +01:00 |
locale.lua
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Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes
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2022-02-03 05:31:25 +01:00 |
math.lua
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rope, moved entities from LoadedEntities to LoadedObjects.Entities
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2022-02-10 18:18:37 +01:00 |
menu.lua
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cleaned stuff
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2022-02-03 11:32:39 +01:00 |
objects.lua
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player respawn, spikes & hazard objects
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2022-02-10 15:53:50 +01:00 |
particle.lua
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consistent naming; moving functions from level.lua to gameworld.lua
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2022-01-22 23:10:21 +01:00 |
ui.lua
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Rehandled menus; reworked dialog, added dialogsequences instead of dialogboxes
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2022-02-03 05:31:25 +01:00 |