ZLP1/scripts/math.lua

18 lines
238 B
Lua

function GetAngleFromVector(x,y)
local reduce = 0
if x < 0 then
reduce = math.rad(180)
end
return math.atan(y/x) - reduce
end
function math.sign(x)
if x > 0 then
return 1
elseif x < 0 then
return -1
else
return 0
end
end