tboi-creativelore/content/costumes2.xml

30 lines
840 B
XML

<!--
- Put a `name` field so the game recognizes for which item it should give
the player a costum. If you leave it empty, several items might give you
the same costume.
- the `priority` field controls on which costum layer the costum is applied
for exemple, priority="1" would put the costum behind isaac's head, and
priority="99" would put the costum in front of all other costums
-->
<costumes anm2root="gfx/characters/">
<costume
id="1"
anm2path="XX_YaleHorns.anm2"
hasOverlay="false"
type="passive" />
<costume
anm2path="players/01_Ariel_Head.anm2"
priority="99"
isFlying="true"
type="none" />
<costume
anm2path="players/02_Nerielle_Head.anm2"
priority="99"
isFlying="true"
type="none" />
<costume
anm2path="players/03_Sive_Head.anm2"
priority="99"
type="none" />
</costumes>