17 lines
569 B
XML
17 lines
569 B
XML
<!--
|
|
- Put a `name` field so the game recognizes for which item it should give
|
|
the player a costum. If you leave it empty, several items might give you
|
|
the same costume.
|
|
- the `priority` field controls on which costum layer the costum is applied
|
|
for exemple, priority="1" would put the costum behind isaac's head, and
|
|
priority="99" would put the costum in front of all other costums
|
|
-->
|
|
<costumes anm2root="gfx/">
|
|
<costume
|
|
name="Your item's name"
|
|
anm2path="path to your custom animation in gfx.anm2"
|
|
priority="99"
|
|
type="passive"
|
|
/>
|
|
</costumes>
|