tboi-creativelore/content/costumes2.xml

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XML

<!--
- Put a `name` field so the game recognizes for which item it should give
the player a costum. If you leave it empty, several items might give you
the same costume.
- the `priority` field controls on which costum layer the costum is applied
for exemple, priority="1" would put the costum behind isaac's head, and
priority="99" would put the costum in front of all other costums
-->
<costumes anm2root="gfx/">
<costume
name="Your item's name"
anm2path="path to your custom animation in gfx.anm2"
priority="99"
type="passive"
/>
</costumes>