Make installable
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14
Makefile
14
Makefile
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@ -7,17 +7,29 @@
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CC="tcc"
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DIR=build
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SRC=src
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OUT=libnodesystem.so
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OBJ_FLAGS=-c -Wall -Werror -I include/
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all: $(DIR)/node.o $(DIR)/node2d.o
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$(CC) -shared -o libnodesystem.so $^
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$(CC) -shared -o $(OUT) $^
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build/node.o: $(SRC)/node.c $(DIR)
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$(CC) $(OBJ_FLAGS) $(SRC)/node.c -o $@
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build/node2d.o: $(SRC)/node2d.c $(DIR)
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$(CC) $(OBJ_FLAGS) $(SRC)/node2d.c -o $@
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install:
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cp $(OUT) /usr/lib/
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chmod 0755 /usr/lib/$(OUT)
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ldconfig
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[ -d /usr/include/NODESYS ] || mkdir /usr/include/NODESYS
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cp -r include/* /usr/include/NODESYS
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remove:
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rm -f /usr/lib/$(OUT)
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rm -rf /usr/include/NODESYS
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$(DIR):
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mkdir $(DIR)
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13
README.md
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README.md
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# NodeSystem
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Just a library for handling node logic inside C, inspired by Godot, mainly focused for the creation of games.
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Just a library for handling node logic inside C, inspired
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by Godot, mainly focused for the creation of games.
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For now there's a basic Node struct and a Node2D that "inherits" from it.
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For now there's a basic Node struct and a Node2D that
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"inherits" from it.
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To compile and run the examples just do "make run" on their folders
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To compile run "make" and to compile and install run
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"make install" as superuser. You can uninstall by running
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"make remove"
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To compile and run the examples you have to have the library
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installed. To compile and run them just do "make run" on
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their folders.
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@ -7,18 +7,11 @@
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CC="tcc"
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SRC=main.c
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main: $(SRC) ../../libnodesystem.so
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tcc -o $@ -I ../../include $(SRC) -lnodesystem -L../../
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main: $(SRC)
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tcc -o $@ $(SRC) -lnodesystem
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run: main
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LD_LIBRARY_PATH=../..:$LD_LIBRARY_PATH ./main
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full: $(SRC)
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make -C ../../
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tcc -o main -I ../../include $(SRC) -lnodesystem -L../../
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../../libnodesystem.so:
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make -C ../../
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./main
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clean:
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rm -rf main
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@ -1,7 +1,7 @@
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#include<stdio.h>
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#include "node.h"
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#include "node2d.h"
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#include "NODESYS/node.h"
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#include "NODESYS/node2d.h"
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int main(int argc, char* *argv){
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NOD_Node *distros = NOD_CreateNode("Distros");
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