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Just a library for handling node logic inside C, inspired by Godot, mainly focused for the creation of games.

For now there's a basic Node struct and a Node2D that "inherits" from it.

To compile run "make" and to compile and install run "make install" as superuser. You can uninstall by running "make remove"

To compile and run the examples you have to have the library installed. To compile and run them just do "make run" on their folders.