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01e4d7c9ec
...
48908719fa
2
Makefile
2
Makefile
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@ -6,7 +6,7 @@
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CC="tcc"
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main: src/main.c src/node/node.c src/node2d/node2d.c
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main: src/main.c src/node.c
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tcc -o $@ -I src $^
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clean:
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11
src/main.c
11
src/main.c
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@ -1,7 +1,6 @@
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#include<stdio.h>
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#include "node/node.h"
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#include "node2d/node2d.h"
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#include "node.h"
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int main(int argc, char* *argv){
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NOD_Node *distros = NOD_CreateNode("Distros");
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@ -21,12 +20,6 @@ int main(int argc, char* *argv){
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NOD_Node *openbsd = NOD_CreateNode("OpenBSD");
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NOD_Node *debianbsd = NOD_CreateNode("Debian GNU/kFreeBSD");
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NOD_Node2D *point = NOD_CreateNode2D("Point2D");
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point->pos.x = 2;
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printf("The X value of '%s' is %d!\n", point->node.name, 3);
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NOD_NodeAddChild(debian, point);
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NOD_NodeAddChild(distros, linoox);
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NOD_NodeAddChild(distros, bsd);
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@ -50,10 +43,8 @@ int main(int argc, char* *argv){
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//NOD_NodeUnparent(child2);
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NOD_PrintNodeTree(distros);
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NOD_DestroyNodeBranch(distros);
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return 0;
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}
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@ -5,15 +5,10 @@
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#include <string.h>
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NOD_Node *NOD_CreateNode(char *name){
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return NOD_CreateNodeEX("Node", name);
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}
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NOD_Node *NOD_CreateNodeEX(char* type, char *name){
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NOD_Node *node = malloc(sizeof(NOD_Node));
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if(node != NULL){
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node->name = name;
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node->type = type;
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node->parent = NULL;
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node->childv = NULL;
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@ -25,7 +20,7 @@ NOD_Node *NOD_CreateNodeEX(char* type, char *name){
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void NOD_DestroyNode(NOD_Node *node){
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if(node != NULL){
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/*printf("NOD_Info: Deleting node \"%s\"\n", node->name);*/
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printf("NOD_Info: Deleting node \"%s\"\n", node->name);
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/** Cleanup dependencies on this node by its parent */
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NOD_NodeUnparent(node);
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free(node);
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@ -133,9 +128,9 @@ void NOD_NodeUnparent(NOD_Node *node){
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/* Free allocated memory if last child */
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if(i + 1 == parent->childc){
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/*fprintf(stderr,
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fprintf(stderr,
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"NOD_Debug: Freeing last child \"%s\" of vector \"%s\"...\n",
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node->name, parent->name);*/
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node->name, parent->name);
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parent->childv = realloc(parent->childv, sizeof(node) *parent->childc);
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parent->childc--;
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}
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@ -176,7 +171,7 @@ void nodetree_print_branch(NOD_Node *node, char* level){
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strcat(level, "n");
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}
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}
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printf("%s (%s)\n", node->name, node->type);
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printf("%s\n", node->name);
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/** Recurse */
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for(int i = 0; i < node->childc; i++){
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@ -194,7 +189,7 @@ void NOD_PrintNodeTree(NOD_Node *node){
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if(node != NULL){
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char* level = strdup("");
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printf("%s (%s)\n", node->name, node->type);
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printf("%s\n", node->name);
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for(int i = 0; i < node->childc; i++){
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nodetree_print_branch(node->childv[i], level);
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}
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@ -3,7 +3,6 @@
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typedef struct node{
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char *name;
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char *type;
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/** childc keeps track of allocated space,
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not amount of children. For that use
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@ -12,12 +11,9 @@ typedef struct node{
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struct node* *childv;
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struct node *parent;
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void* data;
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} NOD_Node;
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NOD_Node *NOD_CreateNode(char *name);
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NOD_Node *NOD_CreateNodeEX(char *type, char *name);
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void NOD_DestroyNode(NOD_Node *node);
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void NOD_DestroyNodeBranch(NOD_Node *node);
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@ -1,21 +0,0 @@
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#include "node2d.h"
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NOD_Node2D *NOD_CreateNode2D(char *name){
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NOD_Node2D *node = NULL;
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NOD_Node *plain_node = NULL;
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plain_node = NOD_CreateNodeEX("Node2D", name);
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if(plain_node != NULL){
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plain_node = realloc(plain_node, sizeof(NOD_Node2D));
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if(plain_node != NULL){
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node = (NOD_Node2D*)plain_node;
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node->pos.x = 0;
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node->pos.y = 0;
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}
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}
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return node;
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}
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@ -1,13 +0,0 @@
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#include"../node/node.h"
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#include"../types.h"
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#include<stdio.h>
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#include<stdlib.h>
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typedef struct node_2d{
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NOD_Node node;
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vector2Di pos;
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} NOD_Node2D;
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NOD_Node2D *NOD_CreateNode2D(char *name);
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void NOD_DestroyNode2D(NOD_Node *node);
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