platform-test/source/core.h

35 lines
534 B
C++

//Core class header
#ifndef __CORE_H_INCLUDED__
#define __CORE_H_INCLUDED__
#include<iostream>
#include<SDL.h>
#include"entity/entity.h"
#include"entity/player.h"
#include"entity/block.h"
#include"entity/powerup.h"
#include"camera.h"
#include"menu.h"
class Core{
public:
int coreInit();
private:
void init();
void close();
void map1();
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
int sz;
SDL_Window* gWindow = NULL;
SDL_Renderer* gRenderer = NULL;
//Player posweg(&gRenderer);
};
#endif