Deactivate VSync with err handling, fix framerate
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@ -31,6 +31,9 @@ pub fn init() !Self {
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);
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const ctx = try sdl.gl.createContext(window);
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sdl.gl.setSwapInterval( .immediate ) catch {
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std.debug.print("WARNING: Unable to configure the swap interval.\n", .{});
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};
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var mvp_loc: u32 = undefined;
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var color_loc: u32 = undefined;
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@ -38,8 +38,8 @@ pub fn main() !void {
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const delay = SDL.getTicks64() - start;
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std.debug.print("{} ms\n", .{delay});
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if (delay < 15) {
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SDL.delay(15 - @intCast(u32, delay));
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if (delay < 16) {
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SDL.delay(16 - @intCast(u32, delay));
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}
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}
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}
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